﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Krist_em_up.Level;
using Microsoft.Xna.Framework;

namespace Map_Editor.Effects
{
    class SpawnEffect : ClickEffect
    {
        public override void LeftApply(Map map, Vector2 coords)
        {
            map.Spawn = coords;
        }

        public override void RightApply(Map map, Vector2 coords)
        {
            //Nothing...
        }
    }
}
